I am happy with how Ivy came out, although using lines rather than block colours like last year is hard since it is much easier to spot mistakes, especially with all of the extra detail. Still, it gets my point across and I enjoyed it. I think my one main thing to thing about next time is maybe the feet positioning and pivot point since that is not always something I think about an could help a lot. I also need to practice a lot more on doing 3/4 back views, but considering I almost never draw that angle, I think it cam out decently. I am glad I got the experience to make a turnaround with so much detail though, as it kept me checking my work a lot more and making full use of the rule guides in photoshop.
I probably shouldn't rush the hands so much - it would be good for me to collect reference and make some sheets for different styles of hands so that I am not stuck just flipping and editing front hands slightly. It still came out a lot better than last year's animation though, and I feel like my redesign worked for both practicality but keeping her still recognisable, so I am happy ith it.
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