Auteurship and the Avant-Garde
Auteur = author
- Suggests that great film directors are artists in their own right on a par with great novelists
- Films made by a true auteur display thematic consistency and artistic development through time
(Hitchcock, Tarantino, Guy Ritchie, Kubrick etc)
- Developed in response to Hollywood cinema and the criticism that American films are anonymous products of the studio system and the culture industry
- Truffaut - 'A certain tendency in French cinema' (1945) - attacks French tradition in which director is seen as simply adding images to a pre-existing literary scenario
"Coherent view of the discourses fundamental to it's understanding and 'art'" - Paul Wells
- Auteur theory (longer, complicated Q)
- Animation on one hand echoes and imitates large scale film production processes
- On the other hand, offers possibility for a film maker to operate almost entirely alone
- Arguably the most Auterist of film practices
- Even most collaborative requires cohesive intervention
- But few animators lauded as auteurs in relation to feature length animation
- Subsumed within a corporative identity (e.g Disney)
- Persistent view that animation is largely for a childrens' audience, which is not interested in issues of authorship
(Tim Burton, Glen Keane, Beelevilee(?))
Disney
- Key figure in creation of art, commerce and industry of animation
- Seen as the epitome of American dream, but also idealogically unsound and politically incorrect
- Useddd to be involved with drawing and animating (Walt Disney)
- With the arrival of Mickey Mouse, he withdrew from the animation itself to organise
- Idea of overall ownership + [???] but it is at the expense of the recognition of actual animators
Equal notion of absenting and demoting the original author e.g
Winnie the pooh/A.A Milne - known better for Disney ---- AMERICANISED
Ray Harryhausen
- Arguably maker of 'B' movies but elevated via his use of effects which create a distinctive and signature cinematic style
- Question of how his effects were achieved and also what would be lost without them - virtually all narrative and symbolic content
- Located within the parameters of cinematic filmmaking
- Responsible for character development, formation of story + narrative which would allow characters to come into being
- Draw, sculpt, bring to life w/stop-mo
Avant-garde - 'implies that progress is always the result of a rebellion against'
Tuesday, 5 November 2013
Wednesday, 30 October 2013
Chronologies 1: Type, Production and Distribution
Type - Production and Distribution
[Chronologies]
'Microsoft if the enemy of type' - Fred Bates, lecturer
'A Lesson on Typography' Youtube -animated
Type - what language looks like
3200 BCEish for start of language? Only found through physical formats [mesopotamia]
First true alphabet - Greek
Latin - further development from that
proto-sinaitic alphabet?
Elementary Education Act 1870
Schooling, all kids from 5 - 12
The Bauhau 1919 -1933 form vs function
Helvetica - 'neutral' and 'open to interpretation'
---> Modernism [influential]
Function dictated form. 25 years is the max time that a design is protected by intellectual property before it lapses
25 years later - Arial - v. similar... [microsoft!!!]
1990 - print stuff
changed to digital than just analogue
Gotham typespace - popular
Type can be used as image now
Brand/Identity/promo etc
Daft Punk - technologic
COMIC SANS MADE IN 1994
the who made it was working for Microsoft ofc
IE used from 1995+
---> uses Arial and CS fonts
Typography - communication method
"Typography is the craft of endowing human language with a durable visual form."
"There is no single approach within typography that applies to everything" - Shelley Gruendler
[Chronologies]
'Microsoft if the enemy of type' - Fred Bates, lecturer
'A Lesson on Typography' Youtube -animated
Type - what language looks like
3200 BCEish for start of language? Only found through physical formats [mesopotamia]
First true alphabet - Greek
Latin - further development from that
proto-sinaitic alphabet?
Elementary Education Act 1870
Schooling, all kids from 5 - 12
The Bauhau 1919 -1933 form vs function
Helvetica - 'neutral' and 'open to interpretation'
---> Modernism [influential]
Function dictated form. 25 years is the max time that a design is protected by intellectual property before it lapses
25 years later - Arial - v. similar... [microsoft!!!]
1990 - print stuff
changed to digital than just analogue
Gotham typespace - popular
Type can be used as image now
Brand/Identity/promo etc
Daft Punk - technologic
COMIC SANS MADE IN 1994
the who made it was working for Microsoft ofc
IE used from 1995+
---> uses Arial and CS fonts
Typography - communication method
"Typography is the craft of endowing human language with a durable visual form."
"There is no single approach within typography that applies to everything" - Shelley Gruendler
Thursday, 24 October 2013
CoP Brief
Using your Context of Practice Blog:
Develop an online portfolio of critical responses to lectures, seminars, set tasks and independent research activities. Use your Context of Practice Blog to document and evidence your engagement with, and understanding of contextual, theoretical content, critical concepts and ideas that you have been introduced to during the course of the academic year.
Your Context of Practice Blog should include; lecture notes, seminars notes/responses to the outcomes of the seminar, completed short writing tasks in response to set tasks and activities. You should also write up and document (visually or otherwise) records of any trips to galleries, exhibitions or events and any other research activities relevant to the development of your critical understanding of Animation.
CRITICAL & CONTEXTUAL WRITING
Write a 3000 word essay in response to one of the set essay titles (see separate breakout sheet). The essay should be written academically and make use of appropriate language and conventions. Your essay should aim to:
Identify and select appropriate materials to your own interests that will allow you to critically analyse source materials.
A logical structure that has an introduction, a developed argument that is supported by appropriate references to at least four different academic sources and a conclusion.
A bibliography of at least 10 sources presented using the Harvard referencing system & the use of Harvard conventions within the main text of the essay when paraphrasing or quoting from other sources.
Background / Considerations
Writing is an important skill to develop as an undergraduate. It helps display your knowledge and understanding of your discipline and your ability to academically research.
The contextual studies portfolio builds on critical skills that you should be developing when taking notes in lectures and participating in seminars. The tasks you will be asked to do are designed to gradually get more complex and prepare you for study at level 5. The purpose of these tasks will eventually become clear when you are asked to produce a short essay, which will be based on one of the areas of contextual study that you have been introduced to. The essay will be the final component of your contextual studies portfolio and you will be assessed on the whole portfolio.
Tuesday, 22 October 2013
Seminar - Genre
Genre
Genre - type of film, audience to categorise by - often becomes deficient and contradictory
on a deeper level it is useful to think how particular narrative structures work within genres of animation
Does animation allow for more/worse violence? - Audience is children even though it;s violent - should be calmed down?
Genre change? Audience change? Does animation make genre crossing easier?
Applying genres - constricting?
Subverting genre?
So much exaggeration - Tom + Jerry
Udnerlighting - shadows. Obvs hero/villain
Parody concept of Jekyll + Hyde
Repetition to emphasise what'll happen
---> Audience = children
Voiceovers for horror?
Some ideas for an older audience presented in child form, or for multiple audiences. Mr Peeler's Butterflies ---> terrifying
Does animation have more limitation with horror? Is it as effective (look at SNK - some of that is terrifying!)
Generic plots;
- Maturation (coming of age/rites of passage)
- Redemption (transition of main - bad to good)
- Punitive (Main char, behave bad + is punished)
- Testing (Willpower vs temptation)
- Education (main char - neg to positive view of world)
- Disillusionment (reverse of education)
Definition of Genre
Discrete categories or types of film defined by visual, technical, thematic or subject orientated consistencies
- A set of codes & conventions which determine particular expectations & outcomes in the narrative
Paul Well's Seven Genres of Animation Films
formal, deconstructive, political, abstract, re-narration, paradigmatic, primal
Genre - type of film, audience to categorise by - often becomes deficient and contradictory
on a deeper level it is useful to think how particular narrative structures work within genres of animation
Does animation allow for more/worse violence? - Audience is children even though it;s violent - should be calmed down?
Genre change? Audience change? Does animation make genre crossing easier?
Applying genres - constricting?
Subverting genre?
So much exaggeration - Tom + Jerry
Udnerlighting - shadows. Obvs hero/villain
Parody concept of Jekyll + Hyde
Repetition to emphasise what'll happen
---> Audience = children
Voiceovers for horror?
Some ideas for an older audience presented in child form, or for multiple audiences. Mr Peeler's Butterflies ---> terrifying
Does animation have more limitation with horror? Is it as effective (look at SNK - some of that is terrifying!)
Generic plots;
- Maturation (coming of age/rites of passage)
- Redemption (transition of main - bad to good)
- Punitive (Main char, behave bad + is punished)
- Testing (Willpower vs temptation)
- Education (main char - neg to positive view of world)
- Disillusionment (reverse of education)
Definition of Genre
Discrete categories or types of film defined by visual, technical, thematic or subject orientated consistencies
- A set of codes & conventions which determine particular expectations & outcomes in the narrative
Paul Well's Seven Genres of Animation Films
formal, deconstructive, political, abstract, re-narration, paradigmatic, primal
Monday, 21 October 2013
Lecture 2 - Visual Literacy
Lecture 2 - Visual Literacy - Language of Design
Solving problems with type, image/motion
interested in words, language, message and meaning.
Effectively communicate ideas, concepts + content to different audiences in a range of contexts. Affected by audience, context, media + method of distribution
Interpreted images of the present, past + a range of cultures
Pictures can be read
All that is necessary for any language to exists is an agreement amongst a group of people that one thing will stand for another.
+ - pop culture; not correct but accepted as so. Context, and how it is read in culture - vis lang changes presentational symbols - meaning is decided by use in culture, not just by being decided.
pictograms!
Toilet symbols - conventional - issue of sexism etc?
punctuation networking event
Aware of relationship between Visual Syntax and Visual Semantics
SYNTAX - structure, elements, foundations
Semantics - way an image furs into a cultural process of communication
Relationship between form and meaning. Social ideas and concepts
Cars
Triangle - warning Circle - command Octogonal - Snow Upside Down Triangle - stop or prepare to
Contemporary Politics stuff
Semiotics - sign, symbolism, metaphor, synecdote indication, designation. Related to the field of linguistics. Structure + meaning of language.
Not an apple, it's a picture of an apple
Symbol - signifies an Apple
Siugn - Sign for Apple products
Signifier - signifies creativity, innovation, design, lifestyle
Symbol - Logo
sign - Identity
Signifier - Brand
Visual Synecdote - applied when a part is used to represent the whole or vice versa.
Main subject - substituted for something that is inherently connected to it. Only works if universally recognised.
Symbolic Image - make reference to something without a more literal meaning.
By way of association we make a connection between the image and the intended subject
Visual Metaphor - used to transfer the meaning from one image to another.
Solving problems with type, image/motion
interested in words, language, message and meaning.
Effectively communicate ideas, concepts + content to different audiences in a range of contexts. Affected by audience, context, media + method of distribution
Interpreted images of the present, past + a range of cultures
Pictures can be read
All that is necessary for any language to exists is an agreement amongst a group of people that one thing will stand for another.
+ - pop culture; not correct but accepted as so. Context, and how it is read in culture - vis lang changes presentational symbols - meaning is decided by use in culture, not just by being decided.
pictograms!
Toilet symbols - conventional - issue of sexism etc?
punctuation networking event
Aware of relationship between Visual Syntax and Visual Semantics
SYNTAX - structure, elements, foundations
Semantics - way an image furs into a cultural process of communication
Relationship between form and meaning. Social ideas and concepts
Cars
Triangle - warning Circle - command Octogonal - Snow Upside Down Triangle - stop or prepare to
Contemporary Politics stuff
Semiotics - sign, symbolism, metaphor, synecdote indication, designation. Related to the field of linguistics. Structure + meaning of language.
Not an apple, it's a picture of an apple
Symbol - signifies an Apple
Siugn - Sign for Apple products
Signifier - signifies creativity, innovation, design, lifestyle
Symbol - Logo
sign - Identity
Signifier - Brand
Visual Synecdote - applied when a part is used to represent the whole or vice versa.
Main subject - substituted for something that is inherently connected to it. Only works if universally recognised.
Symbolic Image - make reference to something without a more literal meaning.
By way of association we make a connection between the image and the intended subject
Visual Metaphor - used to transfer the meaning from one image to another.
Wednesday, 16 October 2013
Lecture 1 - Context of Practice
Context of Practice
Lecture
1
Things we are looking at – Aesthetic,
cultural, historical, technological, social, political and other contexts.
Photography - Worktown Project – Mass Observation
-à Documenting
Bolton, 1937 - posh/southerners perspective on North – “Toffs’ view of working
class” – misrepresentation?
--à How do we
know if they’re objective or not? – Humorous or condescending?
Context;
- 1929 – Wall Street Crash
- 1930 onwards - Great Depression
- 1933 – Hitler comes to power
- 1932 – British Union of Faschists formed
Animation – Jiri Trnka, The Hand,
1965
Context
-
20 years after the end of WW2 +
defeat of Nazism
-
Height of the Cold War
-
State sponsorship of arts –
censorship and repression of creative practice
-
Precursor to Prague spring of
1968
-
à puppet gets strings – symbolism of oppression? – Reflection of own
experiences
--à look for
more “radical” non-western animation – not just plain entertainment
Advertising
Tony Kaye, Tested for the Unexpected , 1993 for Dunlop tyres. [Strange!]
Pre-internet – very unique and different. Shot in B&W, edited afterwards.
Illustration
Norman Rockwell – Saturday Evening Post etc painted illustrations – very detailed –
realistic style. Lots of America life kind of illustrations – much more plain
and straight forwards than the animation – simpler idea + image to get across.
[Era of illustration] Very good expressions! How does that still stand out when
people can do everything?
Graphics
Times New Roman font – Stanley Morrison
1932 – designed for the Times newspaper
Fraktur – German – very kind of Gothic
Universal – modernists in Europe.
Very different styles.
Universal – sans serif, neutral & not
associated with anywhere, no connotations – mass producibility
Trojan Column – Times New Roman – equate greatness
of the British Empire with the Roman Empire – cultural superiority
-
Germanic Goth style (Fraktur)
-
- Historic influences, Germanic
Superiority
-
Unification – National superiority
Contextual – look at stuff outside of culture + usual things viewed/influenced
by
“The unexamined life is not worth living”
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